I won't be buying it until they implement dedicated servers for the PC version.
There are tons of petitions all over the net to the same effect.
Tons of cancelled pre-orders from Amazon and other retailers.
They really have messed up royally.
You do know you
must use Steam to play it? They aren't using Punkbuster anymore, it's gonna be protected by Valve's VAC (Valve Anti Cheat). This is fine for Valve's games but how is it going to work on someone else's?
Plus no dedicated servers means no mods, no dedicated servers means no playable clan matches, no dedicated servers
(plus no modding/mapping tools being released...WTF???) means no custom maps.
16 player limit too? Bang goes the 64 player battle royals we used to have on our PC.
Infinity Ward and Activision just killed Call of Duty on the PC forever, good job. That's probably what they want tho, then they don't have to concentrate on porting games to the PC, they just need to make piss poor console games.
There's so many disappointed PC gamers who know that Call of Duty was born on the PC and now it's died on the PC. All due to lazy programming and greed.
A quote, allegedly from an IW developer :
Quote
IW_Scriptacus wrote:
The following applies to Playlists:
- the map: Not directly, though you can vote to skip maps that you dislike. Additionaly, we can update the playlists based on player feedback. (e.g. if people dislike playing Highrise in SD, we can remove it)
- the min players: Each playlist has a minimum and a maximum number of players.
- friendly fire: Also a per playlist setting; hardcore playlists tend to have FF enabled.
- weapons: All weapons are available at all times in all playlists.
To clarify; a Playlist is a set of gametypes, maps and rules (player count, health, friendly fire, gametype, bomb timers, score limit, etc...). So we make the "Search and Destroy" playlist. It's regular SD, 12-16 players, no respawns, etc... Then we can also make a "Hardcore Search and Destroy" playlist. It's SD, 12-16 players, no hud, low health, etc... But we can also make a "Hardcore Team Tactical" playlist. It's got all the standard hardcore rules, but it's 6-12 players, has smaller maps, and the gametypes might be Hardore SD, Elimination TDM, etc...
All of this is stuff we can update very easily.
Private Match:
Pick any map, gametype, and rules that you want. Play with as many or as few people as you want (up to the max limit). People can join in progress as they please. You can't disable specific weapons, but it's your server and if someone isn't playing by your rules you can boot them.
There's also the possibility this will be expanded upon in future patches. (I can't promise this of course, cause that's not my call to make)
And on that note, try to keep in mind that we're not just throwing this whole system out there and then washing our hands of it. We will be watching, playing and evaluating what works and what doesn't. The nice thing about PC vs the other platforms is that it's a lot easier to patch after we ship.
Sorry, but no dedi servers = no sale.